How to use FLAPS (War Thunder guide)In this video I will explain what flaps are, how they work and how they can be used in War Thunder. I will go over a numb To make a similar sounding siren you could do something similar to what the guy in the video did, possibly. You would probably need to experiment a lot to the get the right sound. I think it may be possible that the stuka's main propeller "chops up" the sound as it's diving, similar to speaking into a fan. Dogfights in this game are 70L% skill, 20% situational, and 10% dumb luck. Offensive. When diving, throttle zero percent, and roll upside down, only dive on something that is at most 600 meters below, to minimize an overshoot or wing break. Open up those cannons at 500 kms, 50 cals at 600 meters, and 7.7s at 500 meters. The JU-87 Stukas flying overhead are possibly from 1./Schlachtgeschwader 3 (SG 3) The unit was part of the Detachment Kuhlmey which participated in large battles of summer 1944, during the Finnish-Soviet Continuation War. When the Soviet Red Army launched its fourth strategic offensive on the 9th of June 1944.

The argument that the 37mm stuka is good because it's a 'tank buster' and shouldn't be used for combat completely falls on its face when the p39 is every bit as good at 'tank busting' due to its armament in addition to being able to dogfight well.

War Thunder 1.47 Big Guns - Ju 87 Stuka Gun Pods & Glitch? War Thunder Playlist: http://bit.ly/WarThndrWar Thunder Patch 1.47 New Tanks & New Planes Videos!

"The Stuka's dive sirens in WT do not do the real effects justice from actual stukas. This is merely a formal request for a more realistic stuka siren audio clip for the stuka B2 dive bomber. Here's war thunder's interpretation of a stuka's siren-

Too shallow and you'll miss, too steep and you won't be able to pull out. Practice with the stuka till you get it just right. Practice makes perfect. Really howI learned it. In my experience there is a sweetspot for diving angle. Too shallow and you'll miss, too steep and you won't be able to pull out. Again; a Po-2 (even in Arcade battles) will literally not even hit half the speed that the racing Po-2s were capable of. The Po-2 will rip at ~120 knots and so it won't go much faster even in a dive in Arcade to prevent ripping. In comparison the racing Po-2s will hit significantly faster speeds level okVGgMP.
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  • how to stuka dive war thunder